Scripting Guide - Events
These are scripts that automatically trigger, when certain events happen
Monsterdie# - This event runs when the specified monster dies. ex - "/god editscript monsterdie05"..script will trigger every time monster #5 dies
Joinmap# - This event runs every time a player joins a specific map. ex - "/god editscript joinmap15"..script will trigger every time a player joins map #15
Partmap# - This event runs every time a player leaves a specific map. ex - "/god editscript leavemap105"..script will trigger every time a player leaves map #105
MinuteTimer - This event runs every minute the server is online. ex - "/god editscript minutetimer"...any scripts that you choose to input will run every minute.
PlayerResurrect - This event runs every time a player is resurrected ex - "/god editscript playerresurrect"...any scripts that you choose to input will run every time any player is resurrected.
ClickPlayer - This event runs every time a player is clicked ex - "/god editscript clickplayer"...any scripts that you choose to input will run every time any player is clicked.
DropObj# - This event runs every time a specific object is dropped ex - "/god editscript dropobj22"...any scripts that you choose to input will run every time object #22 is dropped.
GetObj# - This event runs every time a specific object is picked up ex - "/god editscript getobj56"...any scripts that you choose to input will run every time object #56 is picked up
UseObj# - This event runs every time a specific object is used ex - "/god editscript useobj43"...any scripts that you choose to input will run every time object #43 is used (double clicked)
PlayerSay - This event runs every time a player talks ex - "/god editscript playersay"...any scripts that you choose to input will run every time a player talks on any map
MapSay# - This event runs every time a player talks on a specific mapex - "/god editscript mapsay16"...any scripts that you choose to input will run every time a player talks on map #16
AttackMonster# - This event runs when the specified monster is attacked. ex - "/god editscript monsterattack62"..script will trigger every time monster #62 is attacked
MonsterSee# - This event runs when the specified monster sees you. ex - "/god editscript monstersee72"..script will trigger every time monster #72 sees you
AttackPlayer - This event runs every time a player attacks another player. ex - "/god editscript attackplayer"...any scripts that you choose to input will run every time a player attacks another player.
MapClick# Reborn only Executes a script when you click a spot on the map