1997
- Official Pre-Alpha website and server launched [Links] | [Credits] | [Downloads]
- Odyssey Story
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- Bugaboo Chatlogs [Classes] | [Scripting]
- Pre-Alpha Build History [01] | [02]
- Pre-Alpha Version History [01]
- Game Credits
1998
- Original Classic Homepage Snapshot /w Updates
- Dunadan tricked Epimethius into giving him the private server.exe, and then Dunadan eventually handed it to Steverino
- Someone makes OdyRouter, a static registry. Everyone used dynip.com, which gave a free trial. At the time the main registry was closed, so for a month there was a ton of private servers. Then, everyone's dynip expired and every server went down except for a server run by Prizm (???)
- Alpha Version History
- Alpha Information Page [01] | [02]
Version 1.1.0 (10/11/98)
First public release
Version 1.2.0 (10/12/98)
Added the ability for gods to reset crowded maps
Added a map option that makes monster un-attackable -- used for areas where friendly monsters roam
When killing monsters/players you are now told how much EXP you gain
Added a scroll-back buffer on the chat -- press PGUP / PGDOWN to scroll
Fixed a few screw ups in the scorpion and bushido sprites
Version 1.3.0 (10/13/98)
When you click on an item in your inventory it is now highlighted
Fixed a bug that prevented a player from raising any stats once his/her strength was maxed
Fixed a bug that caused objects to stop spawning on maps
When you die, you now are re-born in one of two places (will be expanded to more later)
Added booting and banning of players
Fixed 'sliding' bug
Version 1.4.0 (10/15/98)
Added a guild management system. Players may create guilds, manage their members, etc, for a daily fee of gold. Only players in guilds can fight each other.
Fixed a bug relating to object spawning on maps
Fixed a bug that may have caused wierd results when dealing with large sums of money
Added touch plates -- stepping somewhere on a map can open a door somewhere else on the map
Version 1.5.0 (10/17/98)
Guilds that own a hall now start in their hall when they die
If a player quits the game while standing in a guild hall or at the end of a quest, they will not be in the same place when they rejoin the game
Guild halls now have different prices -- larger halls obviously costing more
Typing /guild hallinfo in a guild hall now gives you information about that hall
Typing /guild balance now tells you how much gold your guild has in the bank
It now tells which hall a guild owns on the guild information screen
Fixed several bugs relating to guilds
Version 1.6.0 (10/18/98)
Added NPCs
Only letters, numbers, and spaces are now allowed in player names
When killing a player, you now gain only the EXP that they loose
PKers are now displayed with a name that flashes between their regular name color and dark red
Fixed a bug relating to banning
Version 1.7.0 (10/18/98)
Added Banks -- Type /deposit , /withdraw , or /balance when in a bank
/buy, /sell, and /trade now all do the same thing, to lower confusion around the previous /buy command
You cannot use a name now that is already being used by an NPC
Added monsters that only come out during the day or during the night
Shields, Weapons, Armor, and Helmet's purchased from NPCs will now last 3 times as long as those found on map or from monsters
Version 1.8.0 (10/19/98)
Fixed a bug that stopped NPCs from greeting you when joining a map that was not already cached
Added macros -- type /macros to edit them, use the F keys to execute them
Added the /ignore command
The game may now be played in full screen *or* windowed mode when running in a resolution greater than 640x480
Keep zones in guild halls now save when the server goes down
Added a few new object pictures
Changed mus4.mid -- the old version didn't sound good on certain sound cards
Version 1.8.5 (10/23/98)
Added a basic swear filter
Made starting new guilds a little more idiot proof
Added friendly monsters that don't attack *anyone*
Fixed a bug that made your HP Bar not update after using a health potion
Added an option that allows you to hide all broadcasts
Fixed a bug which let players hit other players from far away, and sometimes kill a player multiple times, when lagged
Fixed a bug regarding guild disbanding
NPCs should talk a little more often now
Fixed a bug which made the IRC bot ignore users who changed names
Version 1.8.8 (10/27/98)
Added several new sprites, objects, and map tiles
Fixed a bug that caused guild members to be spammed w/ 'player has joined the game' messages when first entering the game
Fixed a bug that caused guild members to not be able to see other players when first entering the game
Fixed a bug that allowed players to sometimes have '0 rubies' in their inventory
Fixed a bug that caused doors to stay open if a god reset a map while doors on that map were open
Fixed a bug that caused the game to hang at 'Sending Account Information ...'
Fixed a severe bug that caused account to occasionally become overwritten by another account
Version 1.8.9 (10/28/98)
Beautified the interface a little
Added some cheat protection
You now have to be atleast level 5 to join a guild
Gods now appear with blue names above their heads
Gods are now immortal
Version 1.9.0 (11/8/98)
Added a 'Founder' guild rank -- Only Founder's may disband a guild, kick another Founder, or lower another Founder's access
Fixed a bug that made it possible for one to kill himself
Fixed a bug in the minus buttons when dropping gold
Fixed a bug that allowed macros to be created of infinite length
Fixed a bug that caused stat points to not be cleared when creating a new character
Added tiles where players may walk but monsters may not
Version 1.9.2 (11/9/98)
Extended ASCII characters are no longer allowed in macros or character descriptions
Leading/trailing spaces are no longer allowed in names
/Tell's are now displayed in bright green
/Emote's are now displayed in bright cyan, so they don't look like the dark cyan join and part messages
Fixed a bug that allowed players to log in twice with the same account if different capitalization was used in the user name each time
Version 1.9.8
New objects/monsters
Version 1.9.10
New objects/monsters
Version 1.9.11
New objects/monsters
Version 1.9.12
Friendly maps now have a bright cyan title, and PK maps have a bright red title
New objects/monsters
Version 1.9.15
The server list is now dynamic -- it will display any servers running.
Version 1.9.19
Might* fix the 'bug spots' that make it so you can't attack players when they stand in certain spots.
Version 1.9.20
Fixed the error message that happened when the server was full or your password was incorrect.
The client will now automatically retry to connect to the server every 15 seconds if the server is full.
Made the opening menu look a little
Version 1.9.21
Handed the Odyssey Classic code over to Wolfgang. All future odyssey classic updates will be done by him.
1999
- Archbane's Website [Homepage] | [Screenshots]
2000
- Bugaboo's History
2001
- Daventry's Website [About] | [Hall of Fame]
- Rampage's Tutorial
2002